Playing to Win

Playing to Win Author Alan G. Lafley
ISBN-10 9781422187395
Release 2013
Pages 260
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Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.



Playing to Win

Playing to Win Author A.G. Lafley
ISBN-10 9781422187401
Release 2013-02-05
Pages 272
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Are you just playing—or playing to win? Strategy is not complex. But it is hard. It’s hard because it forces people and organizations to make specific choices about their future—something that doesn’t happen in most companies. Now two of today’s best-known business thinkers get to the heart of strategy—explaining what it’s for, how to think about it, why you need it, and how to get it done. And they use one of the most successful corporate turnarounds of the past century, which they achieved together, to prove their point. A.G. Lafley, former CEO of Procter & Gamble, in close partnership with strategic adviser Roger Martin, doubled P&G’s sales, quadrupled its profits, and increased its market value by more than $100 billion in just ten years. Now, drawn from their years of experience at P&G and the Rotman School of Management, where Martin is dean, this book shows how leaders in organizations of all sizes can guide everyday actions with larger strategic goals built around the clear, essential elements that determine business success—where to play and how to win. The result is a playbook for winning. Lafley and Martin have created a set of five essential strategic choices that, when addressed in an integrated way, will move you ahead of your competitors. They are: • What is our winning aspiration? • Where will we play? • How will we win? • What capabilities must we have in place to win? • What management systems are required to support our choices? The stories of how P&G repeatedly won by applying this method to iconic brands such as Olay, Bounty, Gillette, Swiffer, and Febreze clearly illustrate how deciding on a strategic approach—and then making the right choices to support it—makes the difference between just playing the game and actually winning.



Playing to Win

Playing to Win Author David Sirlin
ISBN-10 9781411666795
Release 2006-04-01
Pages 144
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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.



Playing to Win

Playing to Win Author Saina Nehwal
ISBN-10 9788184759150
Release 2012-12-15
Pages 144
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‘. . . being a player from India defines who I am. When I play, it’s for my parents, my coach, and my country.’ Meet Saina Nehwal—India’s star badminton player and World Number 4, Padma Shri and Khel Ratna awardee, the girl who brought laurels to India by winning an Olympic medal at the age of twenty-two. In this fascinating memoir, she talks about her childhood and growing–up years; her relationship with the most important people in her life; the ups and downs of her celebrated career, from district level wins to the Olympics; and the sacrifices needed to succeed in any sport. She also reveals little-known facts and offers a peek into her many avatars—daughter, sister, student, and the regular girl behind the badminton prodigy. Find out what a typical day in Saina’s life is like—rigorous training, a strict diet, and no parties or sleepovers. But it’s not all work and no play; Saina loves to shop, eat ice cream (post wins only), and play games on her iPad! With candid photographs and badminton tips from the pro herself, this book showcases the making of a badminton champ—in her own words.



Playing to Win

Playing to Win Author Hilary Levey Friedman
ISBN-10 9780520276758
Release 2013-08-03
Pages 288
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"Many parents work more hours outside of the home and their lives are crowded with more obligations than ever before; many children spend their evenings and weekends trying out for all-star teams, traveling to regional and national tournaments, and eating dinner in the car while being shuttled between activities. In this vivid ethnography, based on almost 200 interviews with parents, children, coaches and teachers, Hilary Levey probes the increase in children's participation in activities outside of the home, structured and monitored by their parents, when family time is so scarce. As the parental "second shift" continues to grow, alongside it a second shift for children has emerged--especially among the middle- and upper-middle classes--which is suffused with competition rather than mere participation. What motivates these particular parents to get their children involved in competitive activities? Parents' primary concern is their children's access to high quality educational credentials--the biggest bottleneck standing in the way of, or facilitating entry into, membership in the upper-middle class. Competitive activities, like sports and the arts, are seen as the essential proving ground that will clear their children's paths to the Ivy League or other similar institutions by helping them to develop a competitive habitus. This belief, motivated both by reality and by perception, and shaped by gender and class, affects how parents envision their children's futures; it also shapes the structure of children's daily lives, what the children themselves think about their lives, and the competitive landscapes of the activities themselves"--



Playing to Win

Playing to Win Author Jaci Burton
ISBN-10 9781101581490
Release 2012-09-04
Pages 320
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Someone’s going to have to let down their guard… Football star Cole Riley is notorious for doing as he pleases—on the field and off. He parties hard and fights harder, but if he doesn’t clean up his act, his career is over—so Cole reluctantly agrees to work with image makeover consultant Savannah Brooks. He’s not used to being told what to do, especially by some (admittedly hot) Southern belle. As for Savannah, she’s not convinced she can transform this cocky (and aggressively sexy) force of nature. But she’s determined to give it her best shot. When the sparks start to fly, Savannah lays down the ground rules: no personal complications. If she can turn off the tingle she feels every time Cole gives her a hot stare with his gorgeous baby blues, he can turn off his desire as well. But for two people determined to have it all, a hands-off policy can only last so long before one of them yields.



Hardball

Hardball Author George Stalk
ISBN-10 9781591391678
Release 2004
Pages 175
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Hardball takes leaders deep inside the world of hardball competition - a world where the players are zealously committed to winning and relentlessly driven to strengthen their competitive positions, creating a virtuous cycle that puts them far out of competitors' reach. Based on twenty-five years of experience advising and observing a range of companies, Stalk and Lachenauer reveal how hardball competitors achieve decisive victories - without bending the law and without compromising their obligations to customers and stakeholders. These companies often play rough, and they don't apologize for it. Yet they are also extraordinarily adept at the "soft" side of management - rallying talent and building culture through a laserlike focus on the few issues most critical to success. Using detailed and engaging stories from many industries, Hardball outlines seven classic hardball strategies: unleash massive and overwhelming force, exploit anomalies, threaten competitors' profit sanctuaries, take it and make it your own, entice competitors' into retreat, break industry compromises, and hardball M&A. The authors reveal who uses hardball strategies, under what circumstances each strategy is most effective, and how to orchestrate the attack.



Playing to Win

Playing to Win Author Fleur Beale
ISBN-10 1869434102
Release 1999
Pages 117
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Denny Logan - a new kid in town. Denny is responsible and confident for his 16 years. While his mum works he looks after his 7-year-old twin sisters, holds down a part-time job and keeps up with his schoolwork. Denny wants to make the school rugby team but he comes up against a rival, Todd, who not only plays the same position Denny is after but likes the same girl, Alice. Things come to a head when Todd starts a fight with Denny at a rugby party. Denny leaves but a drunken Todd drives after him...



Roulette

Roulette Author Brett Morton
ISBN-10 9781848397361
Release 2004-02-01
Pages 270
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Brett Morton wanted to prove the experts were wrong. "Win at roulette?" they scoffed. "Impossible." You could almost hear them say "Bah! Humbug!" So he set about learning how to play, observing why people won and lost. Over the past ten years, he has debated with casino staff, statisticians, mathematicians, friends and other experts. All bar one were convinced that the casino could not be beaten – or if it could, then not consistently. But Morton insists the experts are mistaken, something he has learned through sheer discipline, by keeping it simple and understanding that winning at roulette is a percentage game. This book explains in plain language just how easy it is to win or lose at roulette. Winning occasionally is simple. His aim was to win consistently. Morton, after watching, playing and listening all over the world, distilled the information, working out why he too had been losing too often. From that base, Morton realised that winning every visit is impossible. Each spin of the wheel is a new and usually random event. Every spin is a fight against the casino's advantages. It was a challenge – to debunk the theorists, especially those who had never played. His research and hard work proved he was right: winning consistently is possible. Morton proved that mathematical theory and clinical statistics, flawless in concept, blinker common sense and have no place in determining why people win and lose in casinos. After all, taking British casinos as a good example, the odds against the player can be as small as 1.31% - yet the casinos still expect to win between 20 and 30% from roulette players over a year. Enough said! Despite the casino's edge and even playing with the American double-zero, roulette tackled with skill, discipline and experience is a game at which consistent winning is perfectly possible. But consistent winning does not mean that every casino visit ends with a celebration. It means winning most of the time and ensuring that losses on the horrific days are contained and do not destroy all the other good work. Morton explains the methods used, rates many of the well-known systems but above all brings a clear and refreshing vision to this tantalising game. The pundits are wrong! This book unlocks the secrets. It explains how and why you can Win at Roulette.



Playing to Win

Playing to Win Author Wanda Ellen Wakefield
ISBN-10 0791433137
Release 1997
Pages 216
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Traces the development of U.S. military sports and explains how and why the American armed forces embraced sports as a crucial part of training and entertainment for the men (and ultimately women) in uniform.



Playing to Win

Playing to Win Author Taryn Leigh Taylor
ISBN-10 9781488000034
Release 2016-01-01
Pages 224
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Playing to win means playing dirty… Holly Evans is intelligent, educated and crazy about sports—so how did she end up prancing about in a miniskirt and teasing her hair like some broadcasting bimbo? Of course, since she's already iced her journalistic integrity, Holly might as well indulge in a little fangirl lust for the ripped captain of Portland's hockey team. Luke Maguire sees right through Holly's bunny disguise, and he's ready to pull her into the locker room and strip it all off. Then Holly discovers someone on the team is profiting from a little over/under betting. Suddenly her lusting for Luke is going head-to-head with her reporting instincts. And if she's caught offside, there's no telling what the penalty will be…



Extreme Programming Applied

Extreme Programming Applied Author Ken Auer
ISBN-10 0201616408
Release 2002
Pages 326
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Extreme Programming (XP) is a significant departure from traditional software development methods, one that is ushering in a change for both developers and business people. It is an agile methodology, which enables highly productive teams to produce quality software from rapidly changing or unclear requirements. XP is disciplined software craftsmanship, elevating best practices in software analysis, design, testing, implementation, and project management to a new level. "Extreme Programming Applied" helps you begin using the principles behind this revolutionary concept. Even as the popularity of XP grows, many programmers and developers are still seeking practical advice on getting started. They find themselves in search of an XP roadmap, one that points to paths around the obstacles. "Extreme Programming Applied" is just that roadmap, a pragmatic guide to getting started with Extreme Programming. It helps programmers and project managers take their first steps toward applying the XP discipline. This book is not a tutorial, however. It uses real-world experience to educate readers about how to apply XP in their organizations. The authors offer guidelines for implementing XP, illustrating key points with valuable stories from successful XP pioneers. 0201616408B09172001



Practice to Learn Play to Win

Practice to Learn  Play to Win Author Mark Guadagnoli
ISBN-10 9781905823154
Release 2007
Pages 200
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"Practice to Learn, Play to Win" gives readers proven methods to learn on the range and play great golf on the course. The tips make practice more efficient, which means less time practicing and more time playing golf.



Playing to Win

Playing to Win Author Karren Brady
ISBN-10 9781841126203
Release 2004-07-16
Pages 176
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Playing to Win is a handbook for women who want to be successful. Karren Brady did it. At 23 she took over as Managing Director of Birmingham City Football Club, becoming the youngest ever female Managing Director of a UK PLC when it floated in 1997. Although the club was the "football equivalent of a rubbish dump" and women were barely even seen on the terraces in the early 90s, Karren Brady persuaded her backers to acquire the club and single-mindedly revolutionised it, clearing the debt, taking Birmingham City into the Premier League and transforming it into a viable business. How did she do it? How did a 23-year-old woman with little previous experience at this level of management walk into a man?s world and achieve such success? In Playing to Win, she reveals her secrets and shares with other women the techniques they can adopt to succeed in their own lives, on their own terms. Her ten motivational rules are self-help classics: ambition, determination, courage, charm, hard work, attitude, humour, confidence, focus and communication. Playing to Win shows women how to grow in each of these areas and achieve the success they dream of. And like all great self-help, her principles apply across all areas of experience - work and personal life. Playing to Win is a handbook for success in any situation. Moving from Karren?s story, how she has transformed a business and maintained a full and stable personal life, to a chapter-by-chapter study of the ten principles successful women need to adopt, Playing to Win is essential reading for women who want to have it all.



Playing to Win

Playing to Win Author Thomas P. Oates
ISBN-10 9780253015051
Release 2015-01-12
Pages 264
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In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.



Playing to Win

Playing to Win Author Karen Deans
ISBN-10 1437975135
Release 2010-10
Pages 30
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Growing up in Harlem in the 1930s, Althea Gibson became tough and rebellious. Some would say she was wild. It wasn¿t until she was a teenager that she learned she had a talent: Althea was a natural at tennis. The problem was that tennis was a game played mostly by wealthy white people in country clubs that excluded African Americans. Never one to shy away from a challenge, Althea was not deterred. She set about becoming a barrier-breaking, record-setting, and world-famous sportswoman and personality. Full-color illustrations. Reinforced binding.



Playing to Win

Playing to Win Author David Magee
ISBN-10 1600781241
Release 2008
Pages 207
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This story of the struggle to be the best on the biggest sports stage in the world is told in a behind-the-scenes narrative that reveals football vignettes and insightful management morsels from arguably the most influential owner in professional sports.